I'm Jarryd Huntley! I'm a game developer based out of Cleveland, Ohio, USA. I co-authored the book Game Programming for Artists. I specialize in game programming, and have helped port console games like Quench, and EarthNight on Switch and PS4. I was also Lead Programmer on We Are OFK, which won a Peabody award! I'm currently Sr. Lead Optimization Engineer at Owlchemy Labs.
I help organize a large game development community called the Cleveland Game Developers, and I've participated and help run over a dozen game jams.
My studio personal Polytundra also works on original titles like Art Club Challenge and #ProjectBigHeart as well.
I enjoy sharing what I've learned by giving talks about game development and game design at events like GDC(2 ,3 ,4 ), IndieCade, and other conferences around the world.
Twitter is the best way to reach me: https://twitter.com/JarrydHuntley. Feel free to reach out if you have any questions or just want to say hi!